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itsybitesyspider

Game & Software development on most even numbered days. Sometimes we take a day off to play.

Recommended Game and Software Development Resources

Tools that I recommend if you want to get started in game development: * [Bitsy](https://make.bitsy.org/) is a simple tool to make RPG and puzzle games. * [Twine](https://twinery.org/) a game engine for choose-your-own-adventure stories. * [Godot](https://godotengine.org/) a well-known and established game engine. * [Bevy](https://bevyengine.org/) A next-generation game engine. * [Inkscape](https://inkscape.org/) This is what I use to create 2D art. * [Blender](https://www.blender.org/) This is what I use to create 3D models. * [Rust](https://www.rust-lang.org/) A programming language. I no longer use Unity3D. I've finished porting all of my Unity projects over to Godot.

Welcome!

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I aspire to welcome you as you are, no matter your background or skill level. I want my space to feel safe and comfortable to the best of my ability. I enjoy questions about anything and everything! Don't be surprised if we drop everything to do an ad-hoc into to computer science class.

Game Development

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Most of my streams are Game & Software Development using technologies like rust and Godot. My projects include: * Delta Synthesis (Godot, C#): a spaceflight simulator. * Time Spiders (Godot, rust): a base-building game with time travel mechanics. * Sonus Lumes: (rust, WebGPU) A minecraft-like. * People, Places and Things: (bevy engine) A city builder. * You May Never Return to Heaven (uncertain): some kind of role playing game we may revisit in the future. * Other Prototype Projects

Playing

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You might sometimes find me playing with my partner, MistyJoy11. Visit her at https://www.twitch.tv/mistyjoy11 Games I played in the last year (not necessarily on stream): * Lethal Company * Space Engineers * Jedi Survivor * Starfield * Baldur's Gate 3 * Subnautica