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KOOK: Retro FPS GameDev in Godot day 259: Texturing shotgun- will I finish it tonight?! Godot Engine, blender, Substance Painter
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Streame Développement de logiciels et de jeux pour 29 spectateurs
AAA dev gone indie. Working on Fist of the Forgotten. Previously worked at Boss Key Productions on LawBreakers and Radical Heights. Also worked at Red Storm on Ghost Recon: Future Soldier, Far Cry 3 & 4. Might also recognize me from Digital Paint: Paintball 2.
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