MMX: Corrupted - Features
- Play as X and Zero, each one with a different intro and opening stage;
- Open world with non-linear gameplay and multiple paths;
- Story based on canon events from X1-X5;
- Decisions you make can change the story and lead to different endings;
- 8 new mavericks;
- New enemies;
- New weapons and skills;
- New armors for X and Zero;
- Combine X armor parts to gain special abilities;
- 5 levels of difficulty;
- Level up to gain Skill Points to upgrade weapons and skills;
- Complete achievements to earn extra Skill Points;
- Customizable controls;
- Mini-map that expands as you explore;
- Environment changes after bosses are defeated;
- Lots of ride armors;
- Lives, checkpoint and save point systems;
- Several hidden items to collect;
MMX: Corrupted - Frequently Asked Questions
- This is a fan game;
- The game is coded in Haxe + OpenFL using VSCode;
- There is no release date or estimated release date/year;
- There is no way I can tell how much of the game is done;
- There won't be a Demo;
- Axl won't be in the game;
- Vile won't be in the game;
- Won't be telling anything about the story, besides being set after X5;
- I won't be adding anymore armors;
- Zero will not have a Buster;
- No Multiplayer mode;
- Metroidvania game style, open world;
- Game will be FREE of charge;
- PC only
- Mobile is a possibility but not at launch;
- OpenGL 3 required (Any video card newer than 2008 should support this)
- This is not a ROM and will never be;
- This will not be ported to any handheld or console;
- Configurable controls;
- Controller support;
- Resolution 4:3;
- Game will be in English. No other languages planned for now;
- Game code will not be open source;