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Rebelzize

Hello there, my username is Rebelzize but you can call me Rebel ;) I am the lead developer Skyblivion, a fan remake of TES IV: Oblivion in the Skyrim engine for FREE. On this channel you will find me working on Skyblivion and playing modded Bethesda games.

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The official Skyblivion website, **THE** place to be for everything about the project including exclusive previews, updates, concept art and loads of screenshots. **CHECK US OUT!**
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**CHAT:** **!highlight** -> epic highlights of the stream **!lastdeath** -> clip of the latest death **!mods** -> current *Skyrim * mod list **!followage** -> shows how long youve been following the channel **!socials** -> my social media **!onlyfans** -> my dirty little secret **!soundtrack** -> the Skyblivion OST **!lurk** -> puts you in a chill exclusive lurk mod **!unlurk** -> puts you back in the chat, better than ever **!specs** -> my very impressive PC hardware **MODS:** **!so @username** -> allows you to give a shoutout to a specific user **!updhighlight** -> allows you to replace the best highlight of the stream **!updlastdeath** -> allows you to replace the latest death of the stream
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SKYBLIVION FAQ 1) Q: What is Skyblivion? A: Skyblivion is a fan made recreation of the 4th Elder Scrolls game, Oblivion, in the Skyrim engine. Our goal is to bring give the Elder Scrolls community a free remaster of Oblivion that includes all weapons, armors, quests, locations and NPC’s. All of this free of charge. 2) Q: What is Included in the mod? A: The mod will include all big and small DLC that have been released for Oblivion. Additionally i twill include custom content curtesy of the Skyblivion DEV team. 3) Q: When will the mod be released? A: Currently there is no solid release date. With a community project such as this, progress often comes at an irregular rate and is hard to predict. Currently we have been experiencing a steady level of activity in several key sectors that has benefited the project immensely. When we have a release date in mind we will undoubtedly notify our fans via our various social media pages. 4) Q: What are the requirements to run Skyblivion? A: In order to play Skyblivion you will need to own a legitimate copy of Oblivion. Our installer will not install the mod unless it can find a non-cracked copy of the original game. 5) Q: Will it be on both Skyrim and Skyrim Special Edition? A: At this moment in time development and updates shown by the DEVS are on the Skyrim Special Edition but as soon as development wraps up we will try to port all our progress to the Legacy Skyrim. For the time being we only plan on supporting SSE. 6) Q: Will Skyblivion be released on consoles? A: No. We can't make it fit on consoles due to the overall size. Also there’s no SKSE on consoles, which we need in order to bring everyone the best possible experience. 7) Q: Will the mod include underwater combat? A: It is currently being worked on. 8) Q: Will combat and lockpicking be the same? Lockpicking could possibly be changed but it's not a priority at the moment. Combat will be the same except the addition of underwater combat. 9) Q: Will you add all the Oblivion creatures? A: Yes, all creature models will be recreated. Most creatures you have seen on streams are simple placeholders. 10) Q: Will you add Oblivion's spellmaking system? A: We are trying our best to bring this feature back but its proven to be harder than expected. 11) Q: Will you add Oblivion's create-a-class system? A: It’s a big part of Oblivions core mechanic so we will most certainly try to add this in a proper way. 12) Q: How will we play Skyblivion? A: Skyblivion will work as most other mods you have downloaded on the Nexus, Steam Workshop or Bethesda Mods. Simply install the mod, launch Skyrim and create a new character. 13) Q: Will Skyblivion support other languages? A: Yes. Oblivion has been translated into many languages over the years and since we are not re-writing the entire game and all its quests these translations will work just fine with our mod. 14) Q: Will you be able to travel between Skyrim, Cyrodiil and Morrowind? A: Yes, but for immersion reasons we urge people to create new characters and enjoy Skyblivion the way it was meant to be played. 15) Q: How performance heavy will Skyblivion be? A: Because we aim to make a worthy remaster our models will be higher quality than those in vanilla Skyrim and our textures are up to 4K in resolution. Performance is still very important to us so we will try our best to optimize the mod to the best of our abilities. If you can run Skyrim on medium settings you should be able to run Skyblivion just fine. 16) Q: Will Skyblivion include ALL original quests? A: Yes, all quests from Oblivion will be included in the mod. (you might even find a few new ones) 17) Q: Will Skyblivion have any custom content? A: Yes, we are restoring content cut from the original game. Additionally we are also going to be adding content that can be found in Tamriels expansive lore. A good example would be the lost city of Sutch which was located between Anvil and Kvatch. Good news, ITS BACK BABY! 18) Q: Where can I volunteer to help? A: Fill out the volunteer form which can be found here: https://discord.gg/ZYmpMkt 19) Q: How can I support you with donations? A: We don’t take donations but we are thinking about doing a charity stream to do some good in the world. 20) Q: How can I check Skywind's progress? Join their discord: >> https://discordapp.com/invite/0oOzg2qbwpmAwxb3 << 21) Q: Will Skyblivion be affected by the Creation Club? A: Short answer, no. For more information watch our statement: https://www.youtube.com/watch?v=f89d0fWCOsM