Session 26: Where to display? How Interface Position Affects Comfort and Task Switching Time on Glanceable Interfaces观看 8 次12:08
Session 26: Multiple-scale Simulation Method for Liquid with Trapped Air under Particle-based Framework观看 4 次12:17
Session 26: Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-Tracing观看 5 次15:13
[Paper] Session 29: The Plausibility Paradox For Scaled-Down Users In Virtual Environments观看 89 次22:24