Session 26: Angular Dependence of Spatial Resolution in Virtual Reality DisplaysIEEE_VR_Stream_C15:456 views
Session 26: Where to display? How Interface Position Affects Comfort and Task Switching Time on Glanceable InterfacesIEEE_VR_Stream_C12:088 views
Session 26: Multiple-scale Simulation Method for Liquid with Trapped Air under Particle-based FrameworkIEEE_VR_Stream_C12:174 views
Session 26: Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-TracingIEEE_VR_Stream_C15:135 views
[Paper] Session 29: The Plausibility Paradox For Scaled-Down Users In Virtual EnvironmentsIEEE_VR_Stream_C22:2489 views
[Paper] Session 10: Analyzing Pedestrian Behavior in Augmented Reality - Proof of ConceptIEEE_VR_Stream_C13:04138 views
[Paper] Session 10: Determining Peripersonal Space Boundaries and Their Plasticity in Relation to Object and Agent Characteristics in an..IEEE_VR_Stream_C12:1565 views
[Paper] Session 23: Measuring Human Trust in a Virtual Assistant using Physiological Sensing in Virtual RealityIEEE_VR_Stream_C15:39105 views
[Paper] Session 20: Simultaneous Run-Time Measurement of Motion-to-Photon Latency and Latency JitterIEEE_VR_Stream_C15:1185 views
[Paper] Session 29: The Plausibility Paradox For Scaled-Down Users In Virtual EnvironmentsIEEE_VR_Stream_C22:2489 views
Session 26: Angular Dependence of Spatial Resolution in Virtual Reality DisplaysIEEE_VR_Stream_C15:456 views
Session 26: Where to display? How Interface Position Affects Comfort and Task Switching Time on Glanceable InterfacesIEEE_VR_Stream_C12:088 views
Session 26: Multiple-scale Simulation Method for Liquid with Trapped Air under Particle-based FrameworkIEEE_VR_Stream_C12:174 views
Session 26: Accelerated Stereo Rendering with Hybrid Reprojection-Based Rasterization and Adaptive Ray-TracingIEEE_VR_Stream_C15:135 views
[Paper] Session 29: The Plausibility Paradox For Scaled-Down Users In Virtual EnvironmentsIEEE_VR_Stream_C22:2489 views